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AdrianBoyko (talk | contribs) Restoring what I think is probably the best previous version on which to base this new attempt. |
AdrianBoyko (talk | contribs) Removed references to Rust and Go. Other minor changes/updates. |
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{{Infobox programming language
| name = Pony
| paradigm = [[Actor model]], [[Imperative programming|Imperative]]
| designer = Sylvan Clebsch
| influenced by = [[E (programming language)|E
| influenced = {{URL|https://www.gitbook.com/book/stw/the-encore-programming-language/details|Encore}}, [[Project Verona]]<ref>{{cite web |title=Verona FAQ |url=https://github.com/microsoft/verona/blob/master/docs/faq.md |website=Github}}</ref>, [https://github.com/savi-lang/savi Savi], [https://inko-lang.org/ Inko]
| latest_release_version = 0.
| latest_release_date = {{start date and age|
| typing = [[strong typing|strong]], [[static typing|static]], [[type inference|inferred]], [[structural typing|structural]]
| website = {{URL|http://www.ponylang.org}}
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}}
'''Pony''' (often referred to as '''
==History==▼
In 2011, Sylvan Clebsch created a C-based actor library in order to solve some real problems for software he was creating. Ultimately this library became the first implementation of Pony in 2012.▼
==Language design==
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* Type Safe - Pony is a ''very'' type safe language. For more details on why, check out the mathematical proof<ref>https://www.ponylang.org/media/papers/fast-cheap.pdf</ref>
* Memory Safe - There are no dangling pointers and no buffer overruns.
* Exception-Safe -There are no runtime exceptions. All exceptions have defined semantics, and they are always caught.
* Data-race Free - Pony does not have locks or atomic operations. Instead, the type system ensures at compile time that your concurrent program can never have data races. This allows developers to write highly concurrent code with less change of problems occurring in the use of concurrency primitives.
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There are no global variables in Pony, everything must be contained within an instance of a class or an actor. As such, even the environment that allows for printing to '''stdout''' is passed as a parameter.
▲==History==
▲In 2011, Sylvan Clebsch created a C-based actor library in order to solve some real problems for software he was creating. Ultimately this library became the first implementation of Pony in 2012.
==References==
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