Unity Technologies: Difference between revisions

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=== New platforms and expansion (2009–2019) ===
The technology was xxxx
The technology was developed for different platforms.<ref name="Unityat10" /> By 2018, Unity was used to make games and other experiences for more than 25 platforms, including mobile, desktop, consoles, and virtual reality.<ref name="Kelliher">{{cite news |title=Video game company grabs two buildings on Mission Street for big expansion |last1=Kelliher |first1=Fiona |url=https://www.bizjournals.com/sanfrancisco/news/2018/08/24/video-game-unity-san-francisco-soma.html |newspaper=San Francisco Business Times |date=24 August 2018 |access-date=17 October 2018}}</ref><ref name="Robertson">{{cite news |title=Unity officially releases its new game engine: Unity 5 |last1=Robertson |first1=Adi |url=https://www.theverge.com/2015/3/3/8142099/unity-5-engine-release |work=The Verge |date=3 March 2015 |access-date=17 October 2018 |archive-url=https://web.archive.org/web/20151208011922/http://www.theverge.com/2015/3/3/8142099/unity-5-engine-release |archive-date=8 December 2015 |url-status=live }}</ref> Unity games can also be deployed on the Web.<ref name="Robertson" /><ref name="Kelliher" />
 
The Unity Asset Store launched in November 2010 as an online marketplace for Unity users to sell project assets (artwork, code systems, audio, etc.) to each other.<ref>{{cite news |title=The Unity Asset Store |last1=Elliott |first1=Phil |url=https://www.gamesindustry.biz/articles/2010-11-10-the-unity-asset-store-interview |work=GameIndustry.biz |date=10 November 2010 |access-date=17 October 2018 |archive-url=https://web.archive.org/web/20190322173331/https://www.gamesindustry.biz/articles/2010-11-10-the-unity-asset-store-interview |archive-date=22 March 2019 |url-status=live }}</ref>