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'''Human-centered computing''' ('''HCC''') studies the design, development, and deployment of mixed-initiative human-computer systems. It is emerged from the convergence of multiple disciplines that are concerned both with understanding human beings and with the design of computational artifacts.<ref name=":2">{{cite journal | url=https://www.researchgate.net/publication/242103770 | title=Human-centered computing: toward a human revolution | journal=Computer | volume=40 | issue=5 | pages=30–34 | date=Nov 20, 2007 |author1=Alejandro Jaimes |author2=Daniel Gatica-Perez |author3=Nicu Sebe |author4=Thomas S. Huang | doi=10.1109/MC.2007.169 | s2cid=2180344 }}</ref> Human-centered computing is closely related to [[human-computer interaction]] and [[information science]]. Human-centered computing is usually concerned with systems and practices of technology use while human-computer interaction is more focused on [[ergonomics]] and the [[usability]] of computing artifacts and information science is focused on practices surrounding the collection, manipulation, and use of [[information]].
Human-centered computing researchers and practitioners usually come from one or more disciplines such as [[computer science]], [[human factors]], [[sociology]], [[psychology]], [[cognitive science]], [[anthropology]], [[communication studies]], [[graphic design]]
== Overview ==
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