Unix ___domain socket: Difference between revisions

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Two processes may communicate with each other if each obtains a socket. The server process ''binds'' its socket to an ''address'', opens a ''listen'' channel, and then continuously [[While loop|loops]]. Inside the loop, the server process is put to sleep while waiting to ''accept'' a client connection.<ref name="unp-p14_quote">{{cite book
|title=Unix Network Programming
|last1=Stevens