Image development (visual arts): Difference between revisions

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'''Image development''' is the process of developing images for any use. Image development is essentially [[visual art]] usually for [[commercial art|commercial purposes]], but may include techniques not considered [[fine art]] or [[artistic]] at all, depending on the usage. Image development for the purposes of [[Visualization (graphic)|visualization]], [[technical illustration]], [[cartography]], and [[surveillance|surveillance photography]] are not usually considered artistic since [[aesthetic]]s are irrelevant. Some image development involves [[signal processing]] techniques such as [[screen capture]] or [[image scanning]], which may be considered [[imaging]]. Developing images by calculating [[fractal]] mathematical functions may not be considered artistic, despite its usage for aesthetic purposes.
'''Image development''' is the process of developing graphics (mainly but not exclusively [[computer graphic]]s) for use in [[media]].
 
==Term usage==
Since the computer has merged skills such as [[illustrator|illustrating]], [[photography]], [[photo editing]], [[3-D modeling]], and [[handicraft]], [[creative professional]]s may find "image development" a more flexible umbrella term to avoid over-specifying or limiting options in the [[design]] process. Use of the term may be a synonym of a specific skill, or a label of a unique combination of skills. For example, [[photographer]]s may become [[digital artist]]s. Illustrators may become [[animators]]. [[Handicraft]] may be [[computer-aided]] or use [[computer generated imagery]] as a template. All of which may be individually referred to as image development, or may be summed up by image development. Some skills overlap multiple forms of image development.
 
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Because the word "[[image]]" can have more than one shade of meaning, the term "image development" may be confused with the development process for the [[corporate image]] called [[brand]]ing or [[Positioning (marketing)|positioning]]. Ironically, both uses of the term may apply in the same profession such as the [[advertising agency]] using ''graphic'' image development in the process of developing the ''corporate'' image of a client. The term is also in contrast to "[[image editing]]" which excludes the capturing of images and creation of images from scratch by [[sculpting]] or [[artistic rendering|rendering]]. The term "image development" may have emerged due to the lack of an alternative [[umbrella term]] with as broad of a scope. Some may find the scope of the term debatable, depending on its usage in context.
 
Image development is essentially [[visual art]] usually for [[commercial art|commercial purposes]], but may include techniques not considered [[fine art]] or [[artistic]] at all, depending on the usage. Image development for the purposes of [[Visualization (graphic)|visualization]], [[technical illustration]], [[cartography]], and [[surveillance|surveillance photography]] are not usually considered artistic since [[aesthetic]]s are irrelevant. Some image development involves [[signal processing]] techniques such as [[screen capture]] or [[image scanning]], which may be considered [[imaging]]. Developing images by calculating [[fractal]] mathematical functions may not be considered artistic, despite its usage for aesthetic purposes.
 
==See Also==