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Improperly stated the reasoning behind my commitment. The previous lead simply lists what the article talks about and doesn’t “lead” the viewer into the information. Also improved coverage of medical applications of VR. Tag: nowiki added |
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[[Virtual reality|VR]] is being increasingly used to train [[Surgeon|surgeons]] by providing realistic surgery [[Simulation|simulators]] that replicate real-life scenarios. These tools allow for hands-on practice in a safe environment, improving precision and skills without the risks associated with real patients.<ref>{{Cite journal |last1=McCloy |first1=Rory |last2=Stone |first2=Robert |date=2001 |title=Science, Medicine, And The Future: Virtual Reality In Surgery |journal=BMJ: British Medical Journal |volume=323 |issue=7318 |pages=912–915 |doi=10.1136/bmj.323.7318.912 |issn=0959-8138 |jstor=25468186 |pmc=1121442 |pmid=11668138}}</ref><ref>{{Cite journal |last1=Pedram |first1=Shiva |last2=Kennedy |first2=Grace |last3=Sanzone |first3=Sal |date=2024-01-12 |title=Assessing the validity of VR as a training tool for medical students |journal=Virtual Reality |language=en |volume=28 |issue=1 |pages=15 |doi=10.1007/s10055-023-00912-x |issn=1434-9957 |doi-access=free}}</ref> This allows new surgeons to practice and receive feedback without needing an expert surgeon to walk them through the process. <ref>{{Cite journal |last1=McKnight |first1=R. Randall |last2=Pean |first2=Christian A. |last3=Buck |first3=J. Stewart |last4=Hwang |first4=John S. |last5=Hsu |first5=Joseph R. |last6=Pierrie |first6=Sarah N. |date=December 2020 |title=Virtual Reality and Augmented Reality-Translating Surgical Training into Surgical Technique |journal=Current Reviews in Musculoskeletal Medicine |volume=13 |issue=6 |pages=663–674 |doi=10.1007/s12178-020-09667-3 |issn=1935-973X |pmc=7661680 |pmid=32779019}}</ref>
Research shows that [[Physician|physicians]] who experience VR simulations improved their dexterity and performance in the [[Operating theater|operating room]] significantly more than control groups.<ref name=":9">{{Cite journal |last1=Seymour |first1=Neal E. |last2=Gallagher |first2=Anthony G. |last3=Roman |first3=Sanziana A. |last4=O'Brien |first4=Michael K. |last5=Bansal |first5=Vipin K. |last6=Andersen |first6=Dana K. |last7=Satava |first7=Richard M. |date=October 2002 |title=Virtual Reality Training Improves Operating Room Performance: Results of a Randomized, Double-Blinded Study |journal=Annals of Surgery |volume=236 |issue=4 |pages=458–63; discussion 463–4 |doi=10.1097/00000658-200210000-00008 |pmc=1422600 |pmid=12368674}}</ref><ref name=":19">{{Cite journal |last1=Ahlberg |first1=Gunnar |last2=Enochsson |first2=Lars |last3=Gallagher |first3=Anthony G. |last4=Hedman |first4=Leif |last5=Hogman |first5=Christian |last6=McClusky III |first6=David A. |last7=Ramel |first7=Stig |last8=Smith |first8=C. Daniel |last9=Arvidsson |first9=Dag |date=2007-06-01 |title=Proficiency-based virtual reality training significantly reduces the error rate for residents during their first 10 laparoscopic cholecystectomies |journal=The American Journal of Surgery |volume=193 |issue=6 |pages=797–804 |doi=10.1016/j.amjsurg.2006.06.050 |pmid=17512301}}</ref><ref name=":20">{{Cite journal |last1=Colt |first1=Henri G. |last2=Crawford |first2=Stephen W. |last3=Galbraith III |first3=Oliver |date=2001-10-01 |title=Virtual reality bronchoscopy simulation*: A revolution in procedural training |journal=Chest |volume=120 |issue=4 |pages=1333–1339 |doi=10.1378/chest.120.4.1333 |issn=0012-3692 |pmid=11591579}}</ref><ref name=":21">Larsen, C.R., Oestergaard, J., Ottesen, B.S., and Soerensen, J.L. "The efficacy of virtual reality simulation training in laparoscopy: a systematic review of randomized trials". ''Acta Obstetricia et Gynecologica Scandinavica''. 2012; 91: 1015–1028</ref><ref name=":22">{{Cite journal |
In one of these studies for example from 2022, Participants were given a touch-screen monitor, two surgical handlers, and two-foot pedals that were designed to emulate a real world laparoscopic simulator <ref name=":22" />. When participants were asked to perform simulated surgery tasks (Figure 1), they performed significantly better than a control group that wasn’t training using VR <ref name=":22" />. In addition to doing better on tasks, those who got VR training demonstrated significant time savings and enhanced performance in the previously mentioned critical areas<ref name=":9" /><ref name=":19" /><ref name=":20" /><ref name=":21" /><ref name=":22" /> . Participants who trained using virtual reality also demonstrated reduced cognitive load, suggesting that they were able to learn the content with significantly less mental strain. These findings demonstrate how VR-based simulators, which provide a secure and entertaining environment for practicing surgical techniques, have the potential to completely transform laparoscopic training. <ref name=":22" />
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VR can produce a three-dimensional representation of a particular patient's anatomy that allows surgeons to map out the surgery ahead of time.<ref name=":5">{{cite web |date=23 February 2017 |title=Virtual reality system helps surgeons, reassures patients |url=https://med.stanford.edu/news/all-news/2017/07/virtual-reality-system-helps-surgeons-reassures-patients.html |website=Stanford Medicine}}</ref> This can be used in [[neurosurgery]], allowing neurosurgeons to design a surgical procedure tailored to the patient prior to the operation which enhances surgical success.<ref name=":6">{{Cite journal |last1=Fiani |first1=Brian |last2=De Stefano |first2=Frank |last3=Kondilis |first3=Athanasios |last4=Covarrubias |first4=Claudia |last5=Reier |first5=Louis |last6=Sarhadi |first6=Kasra |date=September 2020 |title=Virtual Reality in Neurosurgery: "Can You See It?"-A Review of the Current Applications and Future Potential |url=https://pubmed.ncbi.nlm.nih.gov/32561486/ |journal=World Neurosurgery |volume=141 |pages=291–298 |doi=10.1016/j.wneu.2020.06.066 |issn=1878-8769 |pmid=32561486}}</ref> The first collaborative virtual reality surgery was successfully performed June 2022, in Brazil by pediatric surgeon Noor Ul Owase Jeelani, of [[Great Ormond Street Hospital]] in London. The surgery, a separation of conjoined twins, was conducted collaboratively in a "virtual reality room" by Dr. Jeelani and Dr. Gabriel Mufarrej, head of paediatric surgery at Instituto Estadual do Cerebro Paulo Niemeyer in Brazil.<ref name=":7">{{Cite news |last=McCallum |first=Shiona |date=2022-08-01 |title=Conjoined twins separated with the help of virtual reality |url=https://www.bbc.com/news/technology-62378452 |access-date=2022-08-08 |work=BBC News}}</ref><ref>{{Cite news |last=Suliman |first=Adela |date=2022-08-03 |title=Surgeons use virtual reality techniques to separate conjoined twin |url=https://www.washingtonpost.com/world/2022/08/03/brazil-conjoined-twins-separated-surgery/ |access-date=2022-08-08 |newspaper=The Washington Post}}</ref>
Similarly, experts examined the state of virtual reality (VR) in surgical education today, emphasizing its advantages for patient safety (e.g., electrosurgical procedures), nontechnical skills (e.g., teamwork), and technical skills (e.g., laparoscopy). The conference's objectives were to evaluate the potential of VR simulation technology for surgical training and provide best practices for its application. They found that VR simulation can make it easier for surgeons to an airtight space and an area with proper ventilation. VR simulation can also teach surgeons about safety factors and about the importance of breaks and factors leading to potential failures and problems.<ref>{{Cite journal |
==== VR Use in Therapy ====
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=== VR Usage In Medical Fields ===
Virtual reality (VR) technology has emerged as a significant tool in medical training and education. Specifically, there has been a major leap in innovation in surgical simulation and surgical real-time enhancement <ref name=":23">{{Cite journal |
Studies show significant improvement in task completion time and scores after 4-week training sessions. This simulation environment also allows surgeons to practice without risk to real patients, promoting patient safety <ref name=":23" />.
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These are examples of how studies have shown surgeons can take advantage of additional virtual reality simulation practices, which can create incredible experiences, provide customized scenarios, and provide independent learning with haptic feedback <ref name=":23" />. These VR systems need to be realistic enough for education tools alongside being able to measure the performance of a surgeon.
Other studies in VR have used VR to improve Type and Screen (T&S) procedural training for medical practitioners, addressing the challenges of traditional training methods. T&S is critical for blood typing and antibody screening to ensure patient safety during transfusions <ref name=":25">{{Cite journal |
Lastly, there was a study done on two VR platforms, Oculus and Gear VR, to evaluate their effectiveness in teaching medical and health science students about spinal anatomy <ref name=":26">{{Cite journal |
Some potential future challenges of this technology would be enhancing complex scenarios alongside the realism aspects. These technologies would need to incorporate stress-inducing factors along with other realistic simulation ideas. Furthermore, there would be a strong need to keep things cost-effective with an abundance of availability <ref name=":23" />.
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