Free Internet Chess Server: Difference between revisions

Content deleted Content added
Usage: chopping, condensing, organizing
move images, remove mobile (which had no citation)
Line 2:
<!-- Please do not remove or change this AfD message until the discussion has been closed. -->
{{AfDM|page=Free Internet Chess Server (2nd nomination)|year=2024|month=November|day=23|substed=yes|origtag=afdx|help=off}}
<!-- End of AfD message, feel free to edit beyond this point -->{{stack|[[File:Free Internet Chess Server (banner).jpg|thumb|250px|FICS Banner.]]}}{{Use dmy dates|date=February 2024}}
 
{{Use dmy dates|date=February 2024}}
[[File:Partida no FreeChess.png|thumb|upright=1.5|A chess game on '''FICS''' using an interface named [[Jin (chess interface)|Jin]]]]
 
Line 10 ⟶ 8:
 
==History==
{{stack|[[File:Free Internet Chess Server (banner).jpg|thumb|250px|FICS Banner.]]}}
In January 1992, Michael Moore of the [[University of Utah]] and Richard Nash started the first online service facilitating live chess games, the American Internet Chess Server (commonly known as the Internet Chess Server or ICS). The initial release, accessible via [[telnet]], was hosted at the University of Utah, but over its first two years it moved repeatedly across American universities, with additional servers opening and connecting to each other through Nash's Internet Ratings Server.<ref name=":2">{{Cite web |last=Petroff |first=Chris |date=2009-03-05 |title=History of the Internet Chess Server – Part I |url=http://members.cox.net/cpetroff/FICS/ |url-status=dead |archive-url=https://web.archive.org/web/20100313150500/http://members.cox.net/cpetroff/FICS/ |archive-date=2010-03-13 |access-date=2010-05-10}}</ref><ref name="fics10year"/><ref name=":3">{{Cite book |last=Doggers |first=Peter |title=The Chess Revolution: From the Ancient World to the Digital Age |publisher=Puzzlewright |year=2024 |isbn=9781454959243}}</ref> The software was coded, supported, and operated by volunteers. [[Daniel Sleator]], professor of computer science at [[Carnegie Mellon University]], took over operation in July 1992 and improved the code. One of his primary contributions was a mechanism to adjust clock times for the effects of internet lag. He announced plans to commercialize the service, copyrighted the code in 1994, and rebranded it as the Internet Chess Club (ICC) in 1995, charging membership fees.<ref name=":1">{{Cite web|url=http://www.edcollins.com/chess/fics-icc.htm |title=Pawns Call King a Rook |first=Brad |last=Stone |access-date=2010-05-10 |date=2006-05-11 }}</ref><ref name=":4">{{Cite web |date=November 1995 |title=Trapped in the (Inter) Net |url=https://www.chicagochessleague.org/cicl/bulls/history/Yr1995_96/Nov1995.pdf |website=The Chicago Chess Player}}</ref>
 
Line 22 ⟶ 19:
 
==Usage==
[[File:babaschesssmallcrop.jpg|thumb|250px|FICS using BabasChess interface]]
FICS is accessible via [[telnet]] and was text-only by default. Whereas ICC has dedicated, proprietary graphical interfaces, several have been developed for FICS, with none having official status. The earliest were XICS and [[XBoard]], with subsequent programs including [[XBoard|WinBoard]], BabasChess, Jin, Thief, Raptor, eboard, [[PyChess]], and JavaBoard.<ref name=":0" /> Though built with pre-web technology which typically requires a dedicated client, there are also web-based interfaces. Users can play using an anonymous guest account or register for an account with a username. Registered users can play games rated using the [[Glicko rating system]].<ref>{{Cite web |author=vek/glickman |title=Vek-splanation of the Glicko Ratings System |url=http://www.freechess.org/Help/HelpFiles/glicko.html |access-date=2010-05-10}}</ref>
 
Once connected, discussion takes place in a wide number of function-specific or subject-specific chat channels numbered 0 through 255. For example, channel 0 is for administrators only, 1 is for general help, 50 is general chat, and 49 is for tournaments.<ref name=":0" />
 
Players can choose any time control and increment. In addition to standard chess, FICS hosts several [[Chess variant|chess variants]], including [[Losing chess|suicide]], [[Losing chess|loser's]], [[Atomic chess|atomic]], wild (including [[chess960]]), [[Bughouse chess|bughouse]], and [[crazyhouse]].[[File:babaschesssmallcrop.jpg|thumb|250px|FICS using BabasChess interface]]
[[File:Mobila Chess Layout.png|thumb|300x300px|Mobile Interface]]
 
== Relay ==
FICS relays major live chess events. A bot takes the moves in ongoing games and relays them to special demo accounts on FICS. These demo accounts bear the names of the players in the event. Users and guests on FICS can watch the games in progress and chat about the games with each other. The relay has covered every single World Chess Championship since its inception. Other major relays include the yearly relay of [[Tata Steel Chess Tournament|Wijk aan Zee]], Morelia-Linares and Amber Melody.<ref name=":0" /> The popular [[Lichess]] platform obtains its tournament relays via FICS.