M&M's Break' Em: Difference between revisions

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To complete each level, the player must reach the exit door,<ref name="IGN"/> which must first be opened by knocking out every crystal.<ref name="gamezone"/> The player can collect [[power-up]]s with positive or negative effects, such as increasing or decreasing the speed of their M&M or temporarily reversing its controls. Skull blocks must be avoided,<ref name="IGN"/> as bumping into one causes the player to instantly lose a [[Life (video games)|life]].{{sfn|Destination Software|2007|p=8}} The player begins the game with a set number of lives and continues, and once all of them have been used, each loss results in a [[game over]], after which the game can be resumed with only one life. [[Life (video games)#Extra lives|Extra lives]] can be earned by collecting a large number of points.<ref name="nintendojo"/>
 
Each level features a [[Time limit|timer]],<ref name="IGN"/> and if the player does not complete the level in time, a bouncing skull begins pursuing their M&M in an attempt to destroy it, which results in the loss of a life.<ref name="gamezone"/>{{sfn|Destination Software|2007|p=8}} Occasionally, a level ends with a battle against a large [[Boss (video games)|boss]] that must be defeated.<ref name="IGN"/><ref name="nintendojo"/> Bosses can only be damaged by colliding with one of its physical aspects, such as an [[anglerfish]]'s lure, while it matches the color of the player's M&M.<ref name="IGN"/>
 
In addition to the single-player campaign, there is a [[Multiplayer video game#Local multiplayer|local multiplayer]] game mode in which two players compete to break more crystals in two stages.{{sfn|Destination Software|2007|pp=10–11}} This mode requires each player to have their own copy of the game.<ref name="IGN"/><ref name="nintendojo"/> ''M&M's Break' Em'' provides three [[Saved game|save file]]s and preserves the player's progress via an [[autosave]] feature.<ref name="IGN"/>