Twelve basic principles of animation: Difference between revisions

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===Anticipation===
[[File:Baseball pitching motion 2004.jpg|thumb|300px|Anticipation: a baseball player making a [[pitch (baseball)|pitch]] prepares for the action by winding his arm back.]][[Anticipation (animation)|Anticipation]] is used to prepare the audience for an action, and to make the action appear more realistic.<ref>{{cite web|url=http://www.evl.uic.edu/ralph/508S99/anticipa.html|title=Anticipation|last=De Stefano|first=Ralph A|publisher=Electronic Visualization Laboratory, [[University of Illinois at Chicago]]|access-date=June 27, 2008}}</ref> A dancer jumping off the floor has to bend the knees first; a golfer making a swing has to swing the club back first. The technique can also be used for less physical actions, such as a character looking off-screen to anticipate someone's arrival, or attention focusing on an object that a character is about to pick up.<ref>Johnston & Thomas (1981), pp. 51–2.</ref>
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===Staging===