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Maxeto0910 (talk | contribs) should be obvious unless we'd state it otherwise Tags: Visual edit Mobile edit Mobile web edit Advanced mobile edit |
Added DLSS 4, correct DLSS 3 availability. DLSS 3 runs on all RTX cards, only frame gen requires 40 series. |
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'''Deep learning super sampling''' ('''DLSS''') is a family of [[Real-time computing|real-time]] [[deep learning]] image enhancement and [[Image scaling|upscaling]] technologies developed by [[Nvidia]] that are available in a number of [[video game]]s. The goal of these technologies is to allow the majority of the [[graphics pipeline]] to run at a lower [[Display resolution|resolution]] for increased performance, and then infer a higher resolution image from this that approximates the same level of detail as if the image had been rendered at this higher resolution. This allows for higher graphical settings and/or [[frame rates]] for a given output resolution, depending on user preference.<ref name=":2">{{cite web|url=https://www.digitaltrends.com/computing/everything-you-need-to-know-about-nvidias-rtx-dlss-technology/|title=Nvidia RTX DLSS: Everything you need to know |publisher=[[Digital Trends]]|date=2020-02-14|access-date=2020-04-05|quote=Deep learning super sampling uses artificial intelligence and machine learning to produce an image that looks like a higher-resolution image, without the rendering overhead. Nvidia's algorithm learns from tens of thousands of rendered sequences of images that were created using a supercomputer. That trains the algorithm to be able to produce similarly beautiful images, but without requiring the graphics card to work as hard to do it.}}</ref>
== History ==
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|September 2023
|DLSS 3.5 adds ray reconstruction, replacing multiple denoising algorithms with a single AI model trained on five times more data than DLSS 3.<ref name="eurogamerdlss35">{{cite web|url=https://www.eurogamer.net/digitalfoundry-2023-nvidia-announces-dlss-35-with-ray-reconstruction-boosting-rt-quality-with-an-ai-trained-denoiser|title=Nvidia announces DLSS 3.5 with ray reconstruction, boosting RT quality with an AI-trained denoiser |access-date=6 September 2023|date=23 August 2023|publisher=EuroGamer}}</ref><ref name="vergedlss35">{{cite web|url=https://www.theverge.com/2023/8/22/23841148/nvidia-dlss-3-5-ray-reconstruction-ray-tracing-quality|title=Nvidia's new DLSS 3.5 works on all RTX GPUs to improve the quality of ray tracing|access-date=6 September 2023|date=22 August 2023|publisher=The Verge}}</ref>
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|4.0
|January 2024
|DLSS 4.0 adds multi-frame generation, new AI-model based on the [[Transformer (deep learning architecture)|transformer architecture]], improving frame stability, reduced memory usage, and increased lighting detail.<ref name=":6" /><ref>{{Cite web |last=Khan |first=Sarfraz |date=2025-01-14 |title=NVIDIA Confirms Updated DLSS Frame Generation On RTX 40 GPUs, Leads to Lower VRAM Usage & Faster Performance |url=https://wccftech.com/nvidia-dlss-frame-generation-rtx-40-gpus-new-ai-model-faster-lower-vram-requirement/ |access-date=2025-01-14 |website=Wccftech |language=en-US}}</ref>
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