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The open source software package Chromium (http://chromium.sourceforge.net) provides a parallel rendering mechanism for existing applications. It intercepts the [[OpenGL]] calls and processed them, typically to send them to multiple rendering units driving a [[video wall|display wall]].
[[OpenSG]] (http://opensg.vrsource.org/trac) is an open source [[Scene graph|scenegraph]] system that provides parallel rendering capabilities, especially on clusters. It hides the complexity of parallel multi-threaded and clustered applications and supports sort-first as well as sort-last rendering.
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