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==Methods and processes==
The development of design methods has been closely associated with prescriptions for a systematic process of designing. These process models usually comprise a number of phases or stages, beginning with a statement or recognition of a problem or a need for a new design and culminating in a finalised solution proposal. In his 'Systematic Method for Designers' [[L. Bruce Archer]] produced a very elaborate, 229 step model of a systematic design process for industrial design,<ref>{{Cite web | url=http://www.dubberly.com/concept-maps/archers-design-process.html | title=Bruce Archer's Design Process Checklist}}</ref> but also a summary model consisting of three phases: Analytical phase (programming and data collection, analysis), Creative phase (synthesis, development), and Executive phase (communication). The UK's [[Design Council]]
In the [[engineering design process]] systematic models tend to be linear, in sequential steps, but acknowledging the necessity of iteration. In architectural design, process models tend to be cyclical and spiral, with iteration as essential to progression towards a final design. In industrial and product design, process models tend to comprise a sequence of stages of divergent and convergent thinking. The Dubberly Design Office has compiled examples of more than 80 design process models,<ref>Dubberly, H. (2004) ''How do you design: a compendium of models''. Dubberly Design Office, San Francisco, USA. http://www.dubberly.com/wp-content/uploads/2008/06/ddo_designprocess.pdf</ref> but it is not an exhaustive list.
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