|DLSS 3.5 adds rayRay reconstructionReconstruction, replacing multiple denoising algorithms with a single AI model trained on five times more data than DLSS 3.<ref name="eurogamerdlss35">{{cite web|url=https://www.eurogamer.net/digitalfoundry-2023-nvidia-announces-dlss-35-with-ray-reconstruction-boosting-rt-quality-with-an-ai-trained-denoiser|title=Nvidia announces DLSS 3.5 with ray reconstruction, boosting RT quality with an AI-trained denoiser |access-date=6 September 2023|date=23 August 2023|publisher=EuroGamer}}</ref><ref name="vergedlss35">{{cite web|url=https://www.theverge.com/2023/8/22/23841148/nvidia-dlss-3-5-ray-reconstruction-ray-tracing-quality|title=Nvidia's new DLSS 3.5 works on all RTX GPUs to improve the quality of ray tracing|access-date=6 September 2023|date=22 August 2023|publisher=The Verge}}</ref>
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=== DLSS 3.5 ===
DLSS 3.5 adds rayRay reconstructionReconstruction, replacing multiple denoising algorithms with a single AI model trained on five times more data than DLSS 3. Ray reconstructionReconstruction is available on all RTX GPUs and first targeted games with [[path tracing]] (aka "full ray tracing"), including ''[[Cyberpunk 2077]]'''s ''[[Phantom Liberty]]'' DLC, ''[[Portal with RTX]]'', and ''[[Alan Wake 2]]''.<ref name="eurogamerdlss35" /><ref name="vergedlss35" />