Mobile app development: Difference between revisions

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First-Party: Corrected and updated some information, removed non-officially supported software that has since also been deprecated
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! [[iOS SDK]]
| [[Objective-C]], [[Swift (programming language)|Swift]]
| Debugger[[LLDB (debugger)|LLDB]] debugger integrated in Xcode IDE
| Bundled with iPhone SDK, integrated with Xcode IDE
| [[Xcode]], [[AppCode]]
| [[iPhone]], [[iPad]], [[iPod Touch]]
| Only via [[App Store (iOS)|App Store]], needs review and approval by [[Apple Inc.]]
Since 2015,| Apple allowstools installingare theavailable appfor free for development on [[Macintosh|Mac]]. Applications can be run in youra ownsimulator deviceor withouton a developerdevice. Some advanced capabilities require a paid membershipdeveloper account.<ref>{{Cite web|url=https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/AppDistributionGuide/LaunchingYourApponDevices/LaunchingYourApponDevices.html|title=Launching Your App on Devices|website=Apple Developer |access-date=2016-04-30}}</ref>
| Apple tools are free for an [[Intel]]-based [[Macintosh|Mac]]. Simulator testing is free, but installing on a device needs a fee for a developer signing key. AppCode - commercial licenses available.
 
Since 2015, Apple allows installing the app in your own device without a developer paid membership.<ref>{{Cite web|url=https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/AppDistributionGuide/LaunchingYourApponDevices/LaunchingYourApponDevices.html|title=Launching Your App on Devices|website=Apple Developer |access-date=2016-04-30}}</ref>
|-
! [[iOS SDK]]