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Undid revision 1287608147 by Clenpr (talk) let's find refs instead |
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* IMG ([[Graphics Environment Manager]] (GEM) image file)—planar, [[Run-length encoding|run-length encoded]]
* [[JPEG XR]]—JPEG standard based on Microsoft HD Photo
* Layered Image File Format—for [[microscope image processing]]
* [[Nrrd]] (Nearly raw raster data)
* [[PAM graphics format|PAM]] (Portable Arbitrary Map)—late addition to the [[Netpbm format|Netpbm family]]
* [[PCX]] (PiCture eXchange)—obsolete
* [[Progressive Graphics File|PGF]] (Progressive Graphics File)
* PLBM (Planar Bitmap)—proprietary [[Amiga]] format
* [[Silicon Graphics Image|SGI]] (Silicon Graphics Image)—native raster graphics file format for Silicon Graphics workstations
* [[MrSID|SID]] (multiresolution seamless image database, MrSID)
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* [[Truevision TGA|TGA]] (TARGA)—obsolete
* [[VICAR file format]]—[[NASA]]/[[JPL]] image transport format
* XISF (Extensible Image Serialization Format)
=== Vector formats ===
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*[[.dwg]]
*[[.dxf]]
*eDrawings
*[[.flt]] – [[OpenFlight]]
*[[FVRML]] – and FX3D, function-based extensions of VRML and X3D
*[[glTF]] - 3D asset delivery format (.glb binary version)
*HSF
*[[IGES]]
*IMML – Immersive Media Markup Language
*IPA
*[[JT (visualization format)|JT]]
*.MA (Maya ASCII format)
*.MB (Maya Binary format)
*.OBJ [[Wavefront .obj file|Wavefront]]
*[[OpenGEX]] – Open Game Engine Exchange
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*[[VRML]] – Virtual Reality Modeling Language
*[[Extensible Application Markup Language|XAML]]
*XGL
*[[XVL]]
*[[xVRML]]
*[[X3D]]
*.3D
*3DF
*.3DM
* [[.3ds]] – Autodesk 3D Studio
*[[3DXML]]
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