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In this code, the {{code|allocator}} variable is passed a struct that describes what code should perform the allocation, and the {{code|repeat}} function returns either the resulting string or, using the optional type as indicated by the {{code|!}}, an Allocator.Error. By directly expressing the allocator as an input, memory allocation is never "hidden" within another function, it is always exposed to the API by the function that is ultimately calling for the memory to be allocated. No allocations are performed inside Zig’s [[standard library]]. Further, as the struct can point to anything, one can use alternative allocators, even ones written in the program. This can allow, for instance, small-object allocators that do not use the [[operating system]] functions that normally allocate an entire [[memory page]].<ref name=zigo>{{cite web |url=https://ziglearn.org/chapter-2/ |title=Allocators|date=11 September 2023 }}</ref>
Optional types are an example of a language feature that offers general functionality while still being simple and generic. They do not have to be used to solve null pointer problems
Another more general feature of Zig that also helps manage memory problems is the concept of {{code|defer}}, which marks some code to be performed at the end of a function no matter what happens, including possible runtime errors. If a particular function allocates some memory and then disposes of it when the operation is complete, one can add a line to defer a {{code|free}} to ensure it is released no matter what happens.<ref name=zigo/>
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