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SIMD has three different subcategories in [[Flynn's taxonomy#Single instruction stream, multiple data streams (SIMD)|Flynn's 1972 Taxonomy]], one of which is [[Single instruction, multiple threads|SIMT]]. SIMT should not be confused with [[Thread (computing)|software threads]] or [[Multithreading (computer architecture)|hardware threads]], both of which are task time-sharing (time-slicing). SIMT is true simultaneous parallel hardware-level execution. A key distinction in SIMT is the presence of control flow mechanisms like warps (NVIDIA terminology) or wavefronts (AMD terminology). These allow divergence and convergence of threads, even under shared instruction streams, thereby offering slightly more flexibility than classical SIMD.
Each hardware element (PU) working on individual data item sometimes also referred as SIMD lane or channel. Modern [[graphics processing unit]]s (GPUs) are often wide SIMD (typically >16 data lanes or channel) implementations.{{cn|date=July 2024}}
Additionally, SIMD can exist in both fixed and scalable vector forms. Fixed-width SIMD units operate on a constant number of data points per instruction, while scalable designs, like RISC-V Vector or ARM's SVE, allow the number of data elements to vary depending on the hardware implementation. This improves forward compatibility across generations of processors.
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