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→Disadvantages: Increased costs is a very debatable side effect since production bugs can easily outweigh the costs of writing tests, removed. |
The linked paper even says it isn't TDD in the title. They call it "TsDD". |
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'''Test-driven development''' ('''TDD''') is a way of writing [[source code|code]] that involves writing an [[test automation|automated]] [[unit testing|unit-level]] [[test case]] that fails, then writing just enough code to make the test pass, then [[refactoring]] both the test code and the production code, then repeating with another new test case.
Alternative approaches to writing automated tests is to write all of the production code before starting on the test code or to write all of the test code before starting on the production code. With
TDD is related to the test-first programming concepts of [[extreme programming]], begun in 1999,<ref name="Cworld92">{{cite web |url=http://www.computerworld.com/softwaretopics/software/appdev/story/0,10801,66192,00.html |title=Extreme Programming |author=Lee Copeland |date=December 2001 |publisher=Computerworld |access-date=January 11, 2011 |archive-url=https://web.archive.org/web/20110605060209/http://www.computerworld.com/s/article/66192/Extreme_Programming?taxonomyId=063 |archive-date=June 5, 2011 |url-status=dead }}</ref> but more recently has created more general interest in its own right.<ref name=Newkirk>Newkirk, JW and Vorontsov, AA. ''Test-Driven Development in Microsoft .NET'', Microsoft Press, 2004.</ref>
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