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====Audio and video conference====
[[Conference call|Audio]] and [[Videotelephony|video conference]] are the technologies for the reception and transmission of [[Audio signal|audio]]-[[video]] signals by users at different locations, for communication between people in real-time. These
[[Video conference]] is also a good way to develop trust among global software developers, since it allows team members to form personal relationships.<ref>{{Cite journal|last1=Bhat|first1=J. M.|last2=Gupta|first2=M.|last3=Murthy|first3=S. N.|date=September 2006|title=Overcoming Requirements Engineering Challenges: Lessons from Offshore Outsourcing|journal=IEEE Software|volume=23|issue=5|pages=38–44|doi=10.1109/ms.2006.137|s2cid=9894497|issn=0740-7459}}</ref>
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Investigators found out that team members who are not confident with their English language skills prefer to use [[email]] or [[instant messaging]] over [[Conference call|audio]] and [[Videotelephony|video conferencing]], as text-based media provide more time to comprehend and compose a response.<ref>{{Cite journal|last1=Noll|first1=John|last2=Beecham|first2=Sarah|last3=Richardson|first3=Ita|date=September 2011|title=Global Software Development and Collaboration: Barriers and Solutions|journal=ACM Inroads|volume=1|issue=3|pages=66–78|doi=10.1145/1835428.1835445|issn=2153-2184|hdl=10344/656|s2cid=11317369|hdl-access=free}}</ref> This becomes a problem, since text-based media doesn't use neither auditory nor visual features, which can hinder the process of understanding important information and lead to misunderstandings.
[[Zoom Video Communications|Zoom]], [[GoToMeeting]] and [[Highfive (company)|Highfive]] are examples of these
====Virtual Offices====
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