Android software development: Difference between revisions

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ADC II was announced on May 27, 2009.<ref name="Challenge">{{cite web |url=https://code.google.com/android/adc/ |title=Android Developer Challenge |access-date=January 11, 2008 |work=Google Code}}</ref> The first round of the ADC II closed on October 6, 2009.<ref>{{cite web |url = http://android-developers.blogspot.com/2009/10/adc-2-round-1-scoring-complete.html |title = ADC 2 Round 1 Scoring Complete |work = Android Developers Blog |first = Eric |last = Chu |date = October 6, 2009 |access-date =November 3, 2009| archive-url= https://web.archive.org/web/20091101174228/http://android-developers.blogspot.com/2009/10/adc-2-round-1-scoring-complete.html| archive-date= November 1, 2009 | url-status= live}}</ref> The first-round winners of ADC II comprising the top 200 applications were announced on November 5, 2009. Voting for the second round also opened on the same day and ended on November 25. Google announced the top winners of ADC II on November 30, with SweetDreams, What the Doodle!? and WaveSecure being nominated the overall winners of the challenge.<ref>{{cite web |url = https://code.google.com/android/adc/gallery_winners.html |title = ADC 2 Overall Winners |work = Android Developer Challenge |access-date =December 5, 2010| archive-url= https://web.archive.org/web/20110104052927/http://code.google.com/android/adc/gallery_winners.html| archive-date= January 4, 2011 | url-status= live}}</ref><ref>{{cite web |url = http://www.businessweek.com/the_thread/techbeat/archives/2009/11/android_develop_2.html |archive-url = https://web.archive.org/web/20091204154635/http://www.businessweek.com/the_thread/techbeat/archives/2009/11/android_develop_2.html |url-status = dead |archive-date = December 4, 2009 |title = Android Developer Challenge 2 Winners Announced |work = BusinessWeek |first = Olga |last = Kharif |date = November 30, 2009 |access-date =December 5, 2010}}</ref>
 
== Development Methodologies and Practices ==
Current industry Android development practices are iterative prototyping, roadmapping strategically, ideation together, and optimizing continuously. Most of the companies adopt agile practices in order to align features with business objectives and feedback from users. For instance, iterative feedback cycles, prototyping based on wireframes, and roadmap-based feature prioritization are widely used in order to improve product-market fit and user experience.
 
==Community-based distributions==