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==Core issues==
While traditional [[cognitive model]]ing approaches have assumed symbolic coding schemes as a means for depicting the world, translating the world into these kinds of symbolic representations has proven to be problematic if not untenable. [[
==Starting point==
Cognitive robotics views human or animal cognition as a starting point for the development of robotic information processing, as opposed to more traditional [[artificial intelligence]] techniques. Target robotic cognitive capabilities include perception processing, attention allocation, [[anticipation (artificial intelligence)|anticipation]], planning, complex motor coordination, reasoning about other agents and perhaps even about their own mental states. Robotic cognition embodies the behavior of [[intelligent agent]]s in the physical world (or a virtual world, in the case of simulated cognitive robotics). Ultimately, the robot must be able to act in the real world.
==Learning techniques==
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{{main|Motor babbling}}
A preliminary robot learning technique called [[motor babbling]] involves correlating pseudo-random complex motor movements by the robot with resulting visual and/or auditory feedback such that the robot may begin to ''expect'' a pattern of sensory feedback given a pattern of motor output. Desired sensory feedback may then be used to inform a motor control signal. This is thought to be analogous to how a baby learns to reach for objects or learns to produce speech sounds. For simpler robot systems, where, for instance, [[inverse kinematics]] may feasibly be used to transform anticipated feedback (desired motor result) into motor output, this step may be skipped.
===Imitation===
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==Questions==
▲Some of the fundamental questions to still be answered in cognitive robotics are:
* How much human programming should or can be involved to support the learning processes?
* How can one quantify progress? Some of the adopted ways
==See also==
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