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|text=The basic concept of mob programming is simple: the entire team works as a team together on one task at the time. That is: one team – one (active) keyboard – one screen (projector of course).
<ref>{{cite web|last1=Hammarberg|first1=Marcus|title=Mob programming – Full Team, Full Throttle|url=http://codebetter.com/marcushammarberg/2013/08/06/mob-programming/|website=CodeBetter|publisher=CodeBetter|access-date=9 September 2014|archive-date=15 November 2014|archive-url=https://web.archive.org/web/20141115035554/http://codebetter.com/marcushammarberg/2013/08/06/mob-programming/|url-status=dead}}</ref>
|author=Marcus Hammarberg
|title=Mob programming – Full Team, Full Throttle}}It builds on principles of [[lean manufacturing]], [[extreme programming]], and [[lean software development]]. Early use of the phrase "mob programming" was made in ''Extreme Programming Perspectives''.<ref>{{cite book |author1=Moses Hohman |author2=Andrew Slocum |chapter=Chapter 28. Mob Programming and the Transition to XP |title=Extreme Programming Perspectives |date=2002 |publisher=Addison-Wesley}}</ref>
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