Infinity Engine: Difference between revisions

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==Characteristics==
 
The Infinity Engine was conceived by BioWare as the foundation for the [[real-time strategy game]], then-titled ''Battleground Infinity'', which eventually evolved into the first [[Baldur's Gate]], a [[cRPGCRPG]].<ref name=Inf0/>
 
The graphical engine uses an [[API]] implemented in [[OpenGL]]<ref name=Inf0/>, and was specifically designed for computer role-playing games. It relies on isometric, pre-rendered [[2D computer graphics|2D]] graphics, with both PCs and NPCs represented by sprites.<ref name=Inf0/><ref name=Inf1/>