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The Joy-Con 2 in no way merits an entire section, nor mention under the gaming mice section (it’s not a gaming mouse!). Moved to the home game consoles section and copyedited to remove likely untrue fluff. |
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By 1982, the Xerox 8010 was probably the best-known computer with a mouse. The [[Sun-1]] also came with a mouse, and the forthcoming [[Apple Lisa]] was rumored to use one, but the peripheral remained obscure; Jack Hawley of The Mouse House reported that one buyer for a large organization believed at first that his company sold [[laboratory mouse|lab mice]]. Hawley, who manufactured mice for Xerox, stated that "Practically, I have the market all to myself right now"; a Hawley mouse cost $415.<ref name="markoff19820510">{{cite news |url=https://books.google.com/books?id=bDAEAAAAMBAJ&pg=PA10 |title=Computer mice are scurrying out of R&D labs |work=[[InfoWorld]] |date=1982-05-10 |access-date=2015-08-26 |author-last=Markoff |author-first=John |pages=10–11}}</ref> In 1982, [[Logitech]] introduced the P4 Mouse at the Comdex trade show in Las Vegas, its first hardware mouse.<ref>{{cite web |title=Logitech History, March 2007 |url=https://www.logitech.com/lang/pdf/logitech_history_200703.pdf |archive-url=https://web.archive.org/web/20081221120203/http://www.logitech.com/lang/pdf/logitech_history_200703.pdf |archive-date=2008-12-21 |url-status=live |publisher=Logitech |access-date=24 April 2019}}</ref> That same year [[Microsoft]] made the decision to make the [[MS-DOS]] program [[Microsoft Word]] mouse-compatible, and developed the first PC-compatible mouse. The [[Microsoft Mouse]] shipped in 1983, thus beginning the [[Microsoft hardware|Microsoft Hardware]] division of the company.<ref name="mshw">{{cite web |title=30 Years Of Microsoft Hardware |url=http://www.microsoft.com/hardware/en-us/30-years-of-hardware |publisher=[[Microsoft]] |access-date=2012-07-15}}</ref> However, the mouse remained relatively obscure until the appearance of the [[Macintosh 128K]] (which included an updated version of the single-button<ref>{{cite web |author1=Tekla S. Perry |title=Of Modes and Men |url=https://spectrum.ieee.org/of-modes-and-men |website=IEEE Spectrum: Technology, Engineering, and Science News |publisher=IEEE |language=en |date=2005-08-01}}</ref> [[Apple Mouse#Lisa Mouse (A9M0050)|Lisa Mouse]]) in 1984,<ref>{{cite news |author-first=John C. |author-last=Dvorak |author-link=John C. Dvorak |work=[[The San Francisco Examiner]] |title=The Mac Meets the Press |date=1984-02-19 |isbn=978-1-59327-010-0 |url=https://books.google.com/books?id=mXnw5tM8QRwC&pg=PA119}}</ref> and of the [[Amiga 1000]] and the [[Atari ST]] in 1985. Aftermarket mice were offered, from the mid 1980s, for many 8-bit home computers, the like of the [[Commodore 1351]] being offered for the Commodore 64 and 128, as was the NEOS Mouse that was also offered for the [[MSX]] range, while the [[AMX Mouse]] was offered for the Acorn BBC Micro and Electron, Sinclair ZX Spectrum, and Amstrad CPC lines.<ref>{{Cite web |last=Stefan |title=AMX Mouse - Classic Computer Brochures |url=https://classic.technology/amx-mouse/ |access-date=2025-04-18 |website=classic.technology |language=en-GB}}</ref><ref>{{Cite web |title=Chris's Acorns: Advanced Memory Systems AMX Mouse |url=http://chrisacorns.computinghistory.org.uk/8bit_Upgrades/AMX_Mouse.html |access-date=2025-04-18 |website=chrisacorns.computinghistory.org.uk}}</ref><ref>{{Cite book |url=https://archive.org/details/ElectronUserVolume4/Electron-User-04-03/page/n3/mode/1up |title=Electron User Volume 4 1986-1987}}</ref><ref>{{Cite web |title=CRASH 27 - AMX Mouse |url=https://www.crashonline.org.uk/27/amxmouse.htm |access-date=2025-04-18 |website=www.crashonline.org.uk}}</ref>
In June 5, 2025, Nintendo released the [[Joy-Con|Joy-Con 2]] controller, the first gaming controller to feature the mouse control which can be useful for the [[Nintendo Switch 2]] exclusive games (e.g. [[Super Mario Party Jamboree: Nintendo Switch 2 Edition + Jamboree TV]]).<ref>{{Cite web |title=Nintendo Switch 2: System Features and Play Modes - Nintendo US |url=https://www.nintendo.com/us/gaming-systems/switch-2/features/ |access-date=2025-08-04 |website=www.nintendo.com |language=en-US}}</ref>▼
== Operation ==
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# Claw Grip: palm rests on the mouse, bent fingers.<ref>{{cite web |url=http://www.razerzone.com/mouseguide/ergonomic/clawgrip |title=The claw grip |publisher=Razer |work=Ergonomics guide |access-date=2013-08-12 |url-status=dead |archive-url=https://web.archive.org/web/20130423150633/http://www.razerzone.com/mouseguide/ergonomic/clawgrip |archive-date=2013-04-23}}</ref><ref name=":0" />
# Finger-Tip Grip: bent fingers, palm does not touch the mouse.<ref>{{cite web |url=http://www.razerzone.com/mouseguide/ergonomic/fingertipgrip |title=The fingertip grip |publisher=Razer |work=Ergonomics guide |access-date=2013-08-12 |url-status=dead |archive-url=https://web.archive.org/web/20111022015451/http://www.razerzone.com/mouseguide/ergonomic/fingertipgrip |archive-date=2011-10-22}}</ref><ref name=":0" />
== Connectivity and communication protocols ==
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In 1988, the [[VTech Socrates]] educational video game console featured a wireless mouse with an attached mouse pad as an optional controller used for some games. In the early 1990s, the [[Super Nintendo Entertainment System]] video game system featured a [[SNES Mouse|mouse]] in addition to its controllers. A mouse was also released for the [[Nintendo 64]], although it was only released in Japan. The 1992 game ''[[Mario Paint]]'' in particular used the mouse's capabilities,<ref>{{cite news |url=http://www.timesfreepress.com/news/life/entertainment/story/2011/aug/19/0819-e1-super-nostalgia-local-gamers-fondly/56755/ |title=Super Nostalgia: Local Gamers Fondly Remember Super Nintendo on Its 20th Anniversary |author-first=Casey |author-last=Phillips |newspaper=[[Times Free Press]] |date=2011-08-19 |access-date=2015-10-18}}</ref> as did its Japanese-only successor ''[[Mario Artist]]'' on the N64 for its [[64DD]] disk drive peripheral in 1999. [[Sega]] released official mice for their [[Sega Genesis|Genesis/Mega Drive]], [[Sega Saturn|Saturn]] and [[Dreamcast]] consoles. [[NEC]] sold official mice for its [[TurboGrafx-16|PC Engine]] and [[PC-FX]] consoles. [[Sony Computer Entertainment|Sony]] released an official mouse product for the [[PlayStation (console)|PlayStation]] console, included one along with the [[Linux for PlayStation 2]] kit, as well as allowing owners to use virtually any [[Universal Serial Bus|USB]] mouse with the [[PlayStation 2|PS2]], [[PlayStation 3|PS3]], and [[PlayStation 4|PS4]]. Nintendo's [[Wii]] also had this feature implemented in a later software update, and this support was retained on its successor, the [[Wii U]]. [[Microsoft|Microsoft's]] [[Xbox]] line of game consoles (which used operaring systems based on modified versions of [[Windows NT]]) also had universal-wide mouse support using USB.
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== See also ==
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