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==History==
The Infinity Engine was conceived by BioWare as the foundation for the [[real-time strategy game]], then-titled ''Battleground Infinity'', which eventually evolved into the first ''Baldur's Gate'', a [[
The graphical engine was specifically optimized for computer role-playing games. It relies on unified huge pre-rendered [[2D computer graphics|2D]] scrolling backgrounds, with both characters and objects represented by [[Sprite (computer graphics)|sprites]]. [[OpenGL]] acceleration for enhanced effects was added with ''[[Baldur's Gate II]]''.<ref name=Inf0/><ref name=Inf1>{{cite web|access-date=2025-08-03 |language=en |title=Infinity Engine |url=https://www.giantbomb.com/infinity-engine/3015-495/}}<!-- auto-translated from Polish by Module:CS1 translator --></ref>
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