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Theory of digital objects explores the nature and attributes of digital content, particularly regarding its persistence, identification, and preservation in an environment of constant change. Unlike physical artifacts, digital objects are inherently mutable, distributed, and reconfigurable, presenting a unique set of challenges for memory institutions like libraries and archives.
The concept is a core component of the Digital Object Architecture (DOA), a framework for managing information over the internet developed by <ref>{{Cite book |
The aim is to delve deeply into the technology, to understand precisely how the new technology is different from previous as it interacts with social variables.
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'''Key attributes of digital objects'''
A 2010 paper in ''First Monday''<ref>{{Cite journal |last=Geersten |first=Anders |date=1998-12-07 |title=First Monday Evolves: Editorial
* Editability: Digital objects are pliable and can be modified continuously. This contrasts with physical artifacts, where information is "as viscous as molasses and as difficult to manipulate" once inscribed. This continuous editing destabilizes the concept of an original, authoritative version.
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* Registry System: Stores metadata about the digital objects. The metadata is linked to the object's identifier and can be updated even if the object's ___location changes.
Digital objects are often deemed to be hybrid objects that are partially composed of material and nonmaterial objects<ref name=":0">{{Cite journal |
As such, do we now have a new type of reality—a hybrid reality— that is the “digital world”? If so, how do the three worlds relate—the material, the nonmaterial, and the digital? Digital objects have also been characterized as having a “dubious ontology”.
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* Physical form of technological objects underdetermines their functions.
* Functions are assigned to technological objects by social groups.
* Identities of technological objects a real feature of the social world. Kallinikos (2009)<ref>{{Cite
* Computational objects are vertically stratified.
* Computation is performative. Binary nature of computation enables exchanges to occur across qualitatively different domains of “natural, social, and technical reality.”
* Authors Research Focus Definition of Digital Object and Digital System Attributes of Digital Object and Digital System Some Implications Kallinikos, Aaltonen, and Marton (2010) <ref>{{Cite journal |
* Digital objects include all digital technologies, digital devices, and digital cultural artifacts (e.g., music).
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* · Homogenization of data
· Self-referencing Digital artifacts are embedded into layered, modular architectures that help separate content from devices and information infrastructures. The outcome is “profound changes in a firm’s organizing logic and innovation.”<ref>{{Cite journal |
Digital objects are an “ensemble of operations temporarily stabilized.” Digital objects are:
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* Functionally agnostic principles of archival practice: provenance and authenticity
* Digital objects introduce a double instability into information search and retrieval as both the target and displayed content from search engines constantly adapt to each other.
* Digital objects are embedded in larger digital ecosystems where relationships among objects in these ecosystems constantly change. Brynjolfsson and McAfee (2015)<ref>{{Cite journal |last=Balkaya |first=Ensar |date=2021-09-15 |title=Andrew McAfee ve Erik Brynjolfsson, Makine-Platform-Kitle: Dijital Geleceği Kucaklamak, İstanbul: Optimist Yayın Grubu, 2018, 423 s. |url=https://doi.org/10.12658/d0298 |journal=Journal of Humanity and Society (
'''Economic properties of digital information'''
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