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[[Image:Zerg_portrait.jpg|thumb|200px|right|A Zerg Hydralisk]]
{{StarCraft storyline}}
The '''Zerg''' are a vaguely insectoid race in the [[StarCraft universe]]. The Zerg are separated into a number of broods that are named after monstrous mythological beasts, almost always from [[Norse mythology]]. Each brood serves a specific purpose and is controlled by a [[Zerg Cerebrate|Cerebrate]] that is physically incapable of disobeying the [[Zerg Overmind|Overmind]] who rules over the Zerg as the leader of the Swarm. The Zerg are one of three distinct races in the [[StarCraft universe]], the other two being the [[Terran]] and the [[Protoss]].
Due to the Zerg's unique use of overwhelming numbers of relatively weak units, rather than smaller numbers of stronger units, the term "to Zerg", (verb) "Zerg Rush" or "Zerging" has entered the computer game vocabulary as the act of using mass numbers to achieve an objective. Furthering this usage of "zerg" is a tactic used by players controlling the Zerg race. Players controlling the Zerg race are able to create massive numbers of "Zerglings", the initial offensive unit, far quicker than most players of other races can produce enough units to counter the "Zergling Rush". It has become widely accepted in a variety of other games, including ''[[Planetside]]'', ''[[Warcraft III]]'', ''[[World of Warcraft]]'', ''[[Dark Age of Camelot]]'', ''[[World War II Online]]'' and other [[multiplayer]] games.
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