Parallax scrolling: Difference between revisions

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=== The sprite way ===
If there is much in the way of the [[sprite (computer graphics)|sprite]]s (individually controllable moving objects drawn by hardware on top of or behind the layers) available on the display system, the programmermayprogrammer may want to make a pseudo-layer out of sprites. ''[[Star Force]]'', an overhead-view vertically-scrolling shooter for NES, used this for its starfield, and ''[[Final Fight]]'' for Super NES used this technique for the layer immediately in front of the main playfield.