WCW/nWo Revenge: Difference between revisions

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'''''WCW/nWo Revenge''''' is the [[sequel]] to [[1997]] game ''WCW vs. nWo: World Tour''. Like the previous game it featured [[THQ|THQ's]] revolutionary grappling system, highly improved [[computer graphics|graphics]], a better championship mode, and more wrestlers. At the time if the game's release the Monday Night War was starting to go in the [[World Wrestling Entertainment|WWF's]] favor. Despite this ''WCW/nWo Revenge'' was widely recognized as the superior wrestling game over [[Acclaim]] Entertaiment|Acclaim's]] ''[[WWF Attitude]]'' which still used outdated controls and had less sophisticated graphics, although ''WWF Attitude'' did feature a superior create-a-wrestler mode.
Revenge's grappling system (known today as the "Revenge Engine") was part of what ensured the game's triumph over ''Attitude''. Revenge's graphics were much more solid, and for the first time THQ introduced actual arenas into games, such as [[WCW Monday Nitro|Monday Nitro]] and [[StarrCade]]. The game also had an expansive collection of wrestlers, almost every WCW/nWo wrestlers of the time was included in the game. The Championship Mode enabled the player(s) to select a belt and then fighter various wrestlers until eventually the player(s) would defeat the reigning champion. Revenge had a very limited create-a-wrestler mode, the player could only change the costume and colors and name of a wrestler. THQ finally introduced a real create-a-wrestler mode on the critically acclaimed ''[[WWF WrestleMania 2000]]'' game which saw THQ end their relationship with [[World Championship Wrestling|WCW]] and join the WWF.