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A '''language-game''' is a philosophical term of art developed by [[Ludwig Wittgenstein]], referring to a simple examples of language use and the actions into which the language is woven.▼
▲A language-game is a philosophical term of art developed by [[Ludwig Wittgenstein]], referring to a simple examples of language use and the actions into which the language is woven.
==The
Wittgenstein used the term "language-game" (''Sprachspiel'') to designate simple forms of language, "consisting of language and the actions into which it is woven" (PI 7), and unified by family resemblance. The concept was intended to "to bring into prominence the fact that the speaking of language is part of an activity, or a form of life." (PI 23)
# Fictional examples of language use that are simpler than our own everyday language.
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# Specific regions of our language with their own grammars and relations to other language-games.
# All of a [[natural language]] composed of a family of language-games.
These meanings are not separated form each other by sharp boundaries, but blend into one another. The concept is based on the following analogy: The rules of language (grammar) are analogous to the rules of games; meaning something in language is thus analogous to making a move in a game. The analogy between a language and a game brings out the fact that only in the various and multiform activities of human life do words have meaning. (The concept is not meant to suggest that there is anything trivial about language, or that language is
==Examples==
The classic example of a language-game is the so-called "[[builder's language]]" introduced in §2 of the ''Philosophical Investigations'':
:The language is meant to serve for communication between a builder A and an assistant B. A is building with building-stones: there are blocks, pillars, slabs and beams. B has to pass the stones, and that in the order in which A needs them. For this purpose they use a language consisting of the words "block", "pillar" "slab", "beam". A calls them out;
Later
==Development of the
==Lyotard's
==References==
* Wittgenstein, Ludwig. ''Philosophical Investigations''. Malden: Blackwell, 2001.
*
See also: [[language game]]
[[Category:philosophy]]
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