Parallax scrolling: Difference between revisions

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'''Parallax scrolling''' is a special [[scrolling]] technique in [[computer graphics]]. It gives a 2D [[video game]] a greater sense of depth and immersion by creating the illusion of a third dimension.
There are three main methods of [[parallax]] scrolling used in titles for [[video game console]] systems. Parallax scrolling was first used in the [[1982]] [[arcade game]] [[Moon Patrol]]. Parallax scrolling, in short, simply means the background moves by slower than the foreground, creating an illusion of depth. This technique grew out of the [[multiplane camera]] technique used in [[traditional animation]] since the 1940s.
 
An interesting variation is to have the background and foreground move in ''opposite'' directions. This creates an effect of rotation. An early example is the scene in [[Snow White and the Seven Dwarfs]] where the evil Queen drinks her potion, and her surroundings appear to spin around her.
 
== The layer way ==