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*'''[[Special forces|Spec Ops]]''' can destroy structures and vehicles with [[C-4 (explosive)|C4]] explosive charges, and also carry an automatic [[carbine]].
*'''[[Combat engineering|Engineers]]''' have the wrench, which allows them to repair vehicles (including transports they are riding on), can deploy anti-vehicle mines, and defend themselves with a [[pump-action shotgun]].
*'''[[Combat medic|Medic]]s''' are armed with a standard assault rifle, but also have the ability to heal teammates with medpacks and revive them with a [[defibrillator]], which works like the adrenaline syringe in [[Enemy Territory]]. The defibrillator can also be used to zap enemy soldiers, although the knife is more effective because it does not need to charge up after attacks.
*'''[[Support]]''' troops wield a [[light machine gun]] that can provide heavy covering fire, and replenish allies' supplies with [[ammunition]] packs.
*'''[[Anti-tank|Anti-Tank]]''' soldiers have both a [[submachine gun]] and short-range [[anti-tank rocket]]s, which destroy lighter vehicles easily and can damage even heavily armored [[tank]]s and [[Armoured personnel carrier|APC]]s with careful targetting.
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