Parallax scrolling: Difference between revisions

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m Revert 83.151.195.33's changes in part. Official Nintendo terminology for its 65c816-based game console is "Super NES" not *"SNES"
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== The sprite way ==
If there is much in the way of the [[sprite (computer graphics)|sprite]]s (individually controllable moving objects drawn by hardware on top of or behind the layers) available on the display system, the programmer may want to make a pseudo-layer out of sprites. ''[[Star Force]]'', an overhead-view vertically-scrolling shooter for [[NES]], used this for its starfield, and ''[[Final Fight]]'' for the Super NES used this technique for the layer immediately in front of the main playfield.
 
[[Category:Computer and video game development]]