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attempt to POVize, add some explanatory comments about parser |
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Games written in TADS are compiled to a platform-independent format that can be played on any computer -- assuming
a suitable [[interpreter (computer software)|interpreter]], or [[virtual machine]], exists on it, anyway.
In this respect, TADS
Whereas the TADS 1 and 2 interpreters had to [[parse]] the commands entered by the player, before sending the results on to the game,
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