Bentley–Ottmann algorithm: Difference between revisions

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The '''Bentley-Ottmann algorithm''' is a [[sweep line algorithm]] for solving the [[line segment intersection]] problem on a plane, named after [[Jon Bentley]] and Thomas A. Ottman. It works by considering the intersections of the line segments with a "sweep" line which is moved progressively across the set of line segments.
 
== See also ==