Algorithmic mechanism design: Difference between revisions

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Added a few sentences elaborating on the differences betewen classical mechanism design
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It combines ideas such as utility maximization and mechanism design from [[economics]], rationality and [[Nash equilibrium]] from game theory, with such concepts as [[complexity]] and algorithm design from [[discrete mathematics]] and theoretical [[computer science]]. Examples of topics include networking, [[peering]], online auctions and exchanges, online advertising, search engine's page ranking.
 
Algorithmic mechanism design differs from classical economic mechanism design in several respects. It typically employs the analytic tools of [[theoretical computer science]], such as [[worst case analysis]] and [[approximation ratio]]s, in contrast to classical mechanism design in economics which often makes distributional assumptions about the agents. It also considers computational constraints to be of central importance: mechanisms that cannot be efficiently implemented in polynomial time are not considered to be viable solutions to a mechanism design problem. This often, for example, rules out the classic economic mechanism, the [[Vickrey-Clarke-Groves auction]].
 
==References and Notes==