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== Lossless Compression ==
First, the vast majority of sound recordings are natural sounds, recorded from the real world, and such data doesn't compress well. In a similar manner, [[photo]]s compress less efficiently with lossless methods than computer-generated images do. But worse, even computer generated sounds can contain very complicated [[waveform]]s that present a challenge to many compression algorithms. This is due to the nature of audio waveforms, which are generally difficult to simplify without a (necessarily lossy) conversion to frequency information, as performed by the human ear.
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