Physics processing unit: Difference between revisions

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A '''PPUphysics processing unit''' (Physics Processing Unit'''PPU''') is a dedicated [[Central processing unit|processor]] designed to handle the calculations of [[physics]], mainlyprimarily in [[video game]]s. Examples of calculations a PPU might do include [[rigid body dynamics]], soft body dynamics, [[collision detection]], [[fluid dynamics]], hair and clothing simulation, [[finite element analysis]], and fracturing of objects. The idea is that specialized processors can do quickly what would take longer for a [[Central processing unit|CPU]], analogous to the way a [[Graphics processing unit|GPU]] performs optimized graphics operations.
 
==PhysX==
The first processor to call itself a PPU was called the [[PhysX]] chip, introduced by a fabless [[semiconductor]] company called [[Ageia]]. The PhysX PPU is programmed with [[Ageia]]'s NovodexNovodeX [[Software development kit|SDK]]. The NovodeX [[Application programming interface|API]] can also be used to program physics for general purpose hardware, but it is just specialized to run optimally on the [[PhysX]] hardware.
 
On [[July 20]] [[2005]], [[Sony]] signed an agreement with Ageia to use the Novodex SDK in the [[Playstation 3]].[http://ps3.ign.com/articles/635/635492p1.html] [[Microsoft]] also added the NovodeX SDK to the [[Xbox 360]] development kits. [http://www.ageia.com/pr_03092005.html]
 
Slated for release sometime in 2005, the PhysX will be manufactured by companies like [[ASUS]], akin to the way [[graphics card]]s are manufactured.
 
== Hardware Specs ==
The [[Nintendo]] [[Nintendo Revolution|Revolution]] is rumored to also contain a PPU chip.
 
== Hardware Specs ==
Currently these are the only specs available for their first chip set to launch by the end of 2005.
*125 million transistors
*182 mm^2² die size
*130 nm process technology from TSMC
*20 watts power consumption
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==External links==
*[http://www.gamers-depot.com/interviews/agiea/001.htm PC Hardware: Ageia PhysX Interview]
*[http://www.ageia.com/ Ageia Official Website]
*[http://www.ageia.com/pdf/wp_2005_3_physics_gameplay.pdf Physics, Gameplay and the Physics Processing Unit White Paper (pdf format)]
*[http://www.gamers-depot.com/interviews/agiea/001.htm PC Hardware: Ageia PhysX Interview]
*[http://www.pcper.com/article.php?aid=140&type=expert&pid=1 PC Perspective: AGEIA PhysX Physics Processing Unit Preview]