Aspect (computer programming): Difference between revisions

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Being bold to include the layman explanation found in the disambiguation Aspect page
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{{Refimprove|date=June 2008}}
In [[computer science]], an '''aspect''' is a part of a program that cross-cuts its [[core concern]]s, therefore violating its [[separation of concerns]]. It is a feature linked to many parts of a program, but which is not necessarily the primary function of the program. For example, logging code can cross-cut many modules, yet the aspect of logging should be separate from the functional concerns of the module it cross-cuts. Isolating such aspects as [[Data logging|logging]] and [[persistence]] from [[business logic]] is the aim of the [[aspect-oriented software development]] (AOSD), of which the [[aspect-oriented programming]] (AOP) [[programming paradigm|paradigm]] is the most established area.<ref>{{citebook|title=Aspect-Oriented Database Systems|author=Awais Rashid|year= 2004|publisher=Springer|isbn=3540009485}}</ref>
 
Aspect-orientation is not limited to programming since it is useful to identify, analyse, trace and modularise concerns (e.g., PREview) through requirements elicitation, specification and design. Aspects can be multi-dimensional by allowing both functional and non-functional behaviour to cross cut any other concerns, instead of just mapping non-functional concerns to functional requirements.
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The prism analogy describes aspects with terms from the ___domain of light. Like splitting light into its many aspects (different colours) with a prism, you split a problem into its separate aspects. With another prism you can put the different colours back into a white ray of light, and by the process of weaving aspects you can put your solutions for the different aspects of a problem back into a solution for the whole problem.
 
 
== References ==