Content deleted Content added
Line 43:
void Caller(void) {
float forceConst = 3.445;
EvalFuncOnGrid(^float(float x){ return 0.5 * forceConst * x * x; });
}
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Line 43:
void Caller(void) {
float forceConst = 3.445;
EvalFuncOnGrid(^float(float x){ return 0.5 * forceConst * x * x; });
}
|