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*[[Game semantics]]
*[[Interactive programming]]
*[[Quasi-
==References and external web sources==
*'''Interactive Computation: The New Paradigm''' ISBN 354034666X. Edited by D.Goldin, S.Smolka and P.Wegner. Springer, 2006.
*[http://www.eecs.umich.edu/gasm Abstract State Machines]
*[http://www.cse.uconn.edu/~dqg/ D.Q.Goldin], ''Persistent Turing Machines as a model of interactive computation''. '''Lecture Notes in Computer Science''' 1762, pp. 116-135.
* D. Goldin, S. Smolka, P. Attie, E. Sonderegger, ''Turing Machines, Transition Systems, and Interaction'''.
'''J. Information and Computation''' 194:2 (2004), pp.
*[http://www.cs.brown.edu/people/pw/home.html P.Wegner], ''Interactive foundations of computing''. '''Theoretical Computer Science''' 192 (1998), pp. 315-351.
[[Category:Theoretical computer science]]
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