Process patterns: Difference between revisions

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1. Customer communication (a process activity).<br />
2. Analysis (an action).<br />
3. [[Requirements analysis|Requirements gathering]] (a process task).<br />
4. Reviewing a work product (a process task).<br />
5. Design model (a work product).
 
Process Patterns can be best seen in [[Software engineering|software design]] cycle which involves the common [[Developmental stage|stages of development]]. For example, a generic software design life cycles has following steps:<br />
1. Communication.<br />
2. Planning.<br />
3. Modeling which involves requirement gathering, analysis and design from business perspective.<br />
4. Development which involves [[code generation]] and testing.<br />
5. Deployment includes the code deployment and testing in the production environment.