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'''Weiler-Atherton''' [[Clipping (computer graphics)|clipping]] algorithm used in [[computer graphics]].
It allows clipping of a ''subject polygon'' by an arbitrarily shaped ''clip polygon''. It is generally applicable only in [[2D computer graphics|2D]]. However, it can be used in [[3D computer graphics|3D]] through visible surface determination and with improved efficiency through [[Z-order| Z-ordering]]. <ref> Foley, James, Andries van Dam, Steven Feiner, and John Hughes. "Computer Graphics: Principle and Practice". Addison-Wesley Publishing Company. Reading, Massachusetts: 1987. pages 689-693</ref>
== Description ==
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==See also==
*[[Sutherland-Hodgman clipping algorithm]]
== References ==
{{Reflist}}
* [http://www.cs.drexel.edu/~david/Classes/CS430/HWs/p214-weiler.pdf Hidden Surface Removal using Polygon Area Sorting - Kevin Weiler and Peter Atherton]
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