Parallel rendering: Difference between revisions

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stub-- parallel rendering means much more than article, not necessaily 3d, either, could be 2d
Real-time Rendering
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{{compu-graphics-stub}}
[[Category:Computer graphics]]
 
Traditional parallel rendering is a great example of what is meant by "embarrassingly parallel" in that the frames to be rendered are distributed amongst the available compute nodes. For instance, one frame is rendered on one compute node. Multiple frames can be processed because there are multiple nodes. A truly parallel process can distribute a frame across multiple nodes using a tightly coupled cross communication methodology to process frames by orders of magnitude faster. In this way, a full-rendering job consisting of multiple frames can be edited in real-time enabling designers to do better work faster.