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Jim Ruppert discovered this algorithm in the early 1990s.<ref>{{cite journal | first=Jim | last=Ruppert | title=A Delaunay refinement algorithm for quality 2-dimensional mesh generation | journal=Journal of Algorithms | year=1995 | issue=3 | pages= 548-585 | volume=18}}</ref>
Since then, various small improvements have been made.<ref>{{cite conference |
An extension of Ruppert's algorithm in two dimensions is implemented in the freely available (yet non-[[Free software|free]]) [http://www.cs.cmu.edu/~quake/triangle.html Triangle] package.
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