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==Pyramid generation==
There are two main types of pyramids; lowpass pyramids and bandpass pyramids. A ''lowpass pyramid'' is generated by first smoothing the image with an appropriate smoothing filter and then subsampling the smoothed image, usually by a factor of two along each coordinate direction. This smoothed image is then subjected to the same processing, resulting in a yet smaller image. As this process proceeds, the result will be a set of gradually more smoothed images, where in addition the spatial sampling density decreases level by level. If illustrated graphically, this multi-scale representation will look like a pyramid, from which the name has been obtained. A ''bandpass pyramid'' is obtained by forming the difference between adjacent levels in a pyramid, where in addition some kind of interpolation is performed between representations at adjacent levels of resolution, to enable the computation of pixelwise differences.
==Pyramid generation kernels==
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