Content deleted Content added
Featherstone's algorithm IS a generalized coordinates approach...see the abstract of Mirtich's thesis. |
|||
Line 1:
'''Featherstone's algorithm''' is a technique used for computing the effects of forces applied to a structure of joints and links (an "open kinematic chain") such as a [[skeleton]] used in [[ragdoll physics]].
The Featherstone's algorithm uses a reduced coordinate representation. This is in contrast to the more popular Lagrange multiplier method, which uses
==External links==
|