Programming productivity: Difference between revisions

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* The relative costs of manpower versus machine
* a substantially less expensive global workforce is available via the Internet
(** examples:
*** http://www.wired.com/wired/archive/12.02/india.html?pg=7
*** http://www.wired.com/wired/archive/12.02/india.html)
* The size and complexity of the systems being built
* Highly publicized projects that suffered from delays or quality problems
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Internet articles
 
* "Coding Horror: Joining The Prestigious Three Monitor Club" (December 2006) http://www.codinghorror.com/blog/2006/12/joining-the-prestigious-three-monitor-club.html
 
http://www.codinghorror.com/blog/2006/12/joining-the-prestigious-three-monitor-club.html
* "Coding Horror: The Programmer's Bill of Rights" (August 2006) http://www.codinghorror.com/blog/2006/08/the-programmers-bill-of-rights.html
 
http://www.codinghorror.com/blog/2006/08/the-programmers-bill-of-rights.html
* "Dual Monitors", Bob Rankin http://askbobrankin.com/dual_monitors.html
{{Quotation|
http://askbobrankin.com/dual_monitors.html
"... studies I've read come to the same conclusion: having a dual monitor
in a workplace setting can increase productivity by 20 to 50 percent.
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would be very helpful. Other areas where a dual monitor setup are helpful include customer
service reps, web design, and creation of newsletters or PowerPoint presentations."
}}
 
 
 
[[Category:Production economics]]
__________________________________{{Uncategorized stub|date=September 2010}}
[[Category:Computer programming]]