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Roborally is a bad example |
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A programming name needn't itself be built or played using a computer; [[RoboRally]] is one example of a programming game that takes place on a board. The article can be broadened to include a considerably wider variety of games. - [[User:Toh|toh]] ([[User talk:Toh|talk]]) 00:38, 10 February 2010 (UTC)
== Narrowing ==
Final Fantasy 12 and RoboRally are awfully weak examples of a programming game. For RoboRally, the FIFO mechanic for instructions to the character is programming only in the thematic sense that the character is a robot. You "program" the character to move left, turn, and fire. Then the character does so. It's "programming" in the same way that you program two moves in advance for [[killer bunnies]].
I haven't personally played FF12, but from seeing my friends play, it doesn't appear to have too much depth to it. (and this automates the only game play mechanic, they really do want to go make movies.)
Programming games turn the act of [[programming]] into a game. [[Special:Contributions/206.196.158.130|206.196.158.130]] ([[User talk:206.196.158.130|talk]]) 21:37, 17 February 2011 (UTC)
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