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<h4>Holodeck Adventures</h4>
F13: Originally planned to be the 4th set, this one got pushed back to #13 in the release order. It added lots of non-aligned support to all decks, including the strong Sherlock Holmes and Dixon Hill versions of the Next Generation Bridge crew. However more impact was generated by the extremely versatile deck manipulation strategy provided by two Interrupt cards: Data Keep Dealing and All Threes. Together with some other cards, these created a way to practically play from a stacked deck, always draw the card you needed and use the discard pile as a resource. Overused, this strategy allowed several first turn wins. It has partially been stopped by newer cards but still remains strong and even casual players use it, in a more moderate fashion. 131 cards. Most (in)famous card: Vic Fontaine, a non-aligned personnel who allowed his owner to download any card from his or her deck whenever he was stopped by a dilemma. This card had the distinction of being the first non-gambling related card to be banned in any tournament format.
<h4>The Motion Pictures</h4>
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